Math

Teaching, Advising, Coaching
Data Analysis and Educational Technology
SAT Prep, Video Script Writing  
2009-2022
teaching math
Heide Trask High School (NC)
For the last three years I taught at Heide Trask High School in Rocky Point, North Carolina. I taught Math 1 Foundations, Math 1, Math 2, and PreCalculus. I also coached Girls Soccer for two years.
During this time I also familiarized myself with the ACT (in New England students take SAT) to help students prepare for this important test. I found it to be very similar, with the primary difference being the SAT has a section of math where students are not allowed to use a calculator.
   
Blackstone Academy Charter School (RI)
Before moving to North Carolina I taught for eight years at Blackstone Academy, an urban charter school in Pawtucket, Rhode Island. This is an amazing place. Students come in years behind grade level and leave with big scholarships at competitive New England colleges.‍
While there I taught math ranging from a 9th grade intervention (Master Math) to Algebra 2 and SAT Prep. I also taught electives including Game Programming and advised clubs and the student government.
Master Math was my primary mission. We tested all incoming students and the bottom half of 9th grade class was assigned my class in addition to Algebra 1. We focused on building number sense and a strong understanding of proportional relationships, which requires fractions. This class was very successful. Students on average jumped about 15 percentile points in one year. Even better, this progress often continued as they found successive math classes more manageable. Some students even went all the way from taking Master Math as a 9th grader to taking Calculus as seniors.
  
Rhode Island Teaching Fellows (tntp)
In 2009 I applied to be a member of the first Rhode Island Teaching Fellows cohort, which was part of The New Teacher Project (tntp.org). I had been thinking about teaching for many years, and this seemed like the right opportunity. What I didn't know was that there were almost 500 applicants and 25 spots. After an exhaustive interview process, including most of one Saturday, I found out I was chosen.
That summer was a busy one. We all taught summer school at an urban high school during the morning, and then we had our training classes in the afternoon. Our evenings were filled with planning for the next day. I lived a mile from the beach that summer but barely saw it.
metacognition
When teaching math I introduce the concept of metacognition (thinking about thinking) to students. The plan for solving a math problem is often completed in a second or two, if it happens. Because it happens fast and is automatic, it’s not easy to slow it down. What did you recognize? What knowledge did it trigger? What rules do you need to remember to solve a problem?
You can see some of that philosophy in this Algebra 2 chapter test readiness check video I made. The magnifying glass represents that first step of seeing and recognizing.
You can see some of that philosophy in this Algebra 2 chapter test readiness check video I made. The magnifying glass in the video represents that first step of seeing and recognizing.
Here is another video I created, this time to help students understand piecewise functions, which students often found particularly difficult to grasp.
math script writing
Mometrix Inc.
Writing about math is not easy. But that’s what I did as a freelance writer for Mometrix, the test prep company. I wrote math scripts that tried to make math accessible. I did this by breaking down math concepts to their bare essentials.
First I’d establish a common language by defining the necessary vocabulary. Then I’d solve problems and try to play my internal process in slow motion. What did I see and what knowledge did it trigger? This kind of metacognition is surprisingly difficult to do since it all happens so quickly inside the mind.
Next I’d look for “problem spots” where errors are most likely to occur. This is where all my time in the classroom paid off – most errors are due to misunderstanding one or two simple rules, like how negative number operations work.
After creating an outline and then writing a first draft, I’d have to summon my inner editor to cut it all down. Less is usually more so I had to weigh which parts were indispensible and which could be cut or delayed to the example section. I tried to anticipate (and answer) the viewer's questions to keep them engaged. All the while I used “we” language to make the viewer feel they weren’t alone in their math knowledge quest.
For some projects I would also create diagram and even animation GIFs like the one below to illustrate reference angles:
iOS math games
From 2012 to 2015 I made iPhone games under my own name on a part time basis. I made quite a few games and only a very meager amount of money. But I got a kick out of it anyway. I created everything in the games – the art, the logic, sound and even the (not so good) music.
Eventually the time required to keep the games compliant with each annual iOS update wasn’t justifiable. So, sadly, my games are no longer available on that platform today. There are still remnants available on Amazon and Android devices, but changes over the years to the OS for those platforms may mean they don’t always work properly. But I can still play Lost Balloon on my FireTV just fine so all is not totally forgotten.
Battle Times
Battle Times is a head-to-head multiplication contest that tested how fast your brain and fingers could work. Both players work to solve the same multiplication problem, but only one of you can grab the point for getting it right first. It was 60 seconds of multiplication melee!
Battle Times used a two players using the same screen paradigm. The iPad version used a portrait orientation of the screen, which the iPhone version turned this on its side to make it more manageable on the small screens of the day (3.5" diagonal).  Battle Times was my most downloaded free game, as it was very popular in China.


Play Battle Times online on GameSalad arcade!*

*GameSalad arcade doesn't work on all devices and browsers.

NumberDuel
NumberDuel is a math game where the player simply touches the card with the greater value to gather points until they reach a score of 21. Easy, right? Well, it’s also a race against the clock. Oh, and if you get one wrong you lose 3 points! So be careful, but fast!
Still think it’s easy? Try it again but with negative numbers. Or sums. Or sums and differences. Or products. Or fractions. Or decimals. It’s all designed to make smoke come out of your ears, and improve your number sense.


Play Number Duel online on GameSalad arcade!*

*GameSalad arcade doesn't work on all devices and browsers.

math standards book
The short but useful life of my Rhode Island math standards book
Back in 2009, every potential math teacher was given a copy of the Rhode Island GSE math standards at some point. We all acted like it was a useful document and spent some time looking it over, knowing we might get asked about it during an interview. In fact, at my very first interview for a math position I was asked about the standards. I couldn't say what I thought was the truth, that the standards weren’t very helpful at all. Instead, I drew a blank and fumbled into my bag for the printed copy I carried with me. I then searched the document for something interesting to comment on, without much luck. Not my best interview moment.
After I finished my first year in the classroom I came up with an idea to make the standards useful to new teachers – combine them with sample problems from the released practice tests (NECAP) the state used to measure progress.
I managed to complete the project over the summer and distributed copies to my math teacher friends for feedback. Sort of like beta testing. The verdict was very positive.
The book was designed to accomplish the following goals:
  • Illustrate the standards with the types of problems students will be tested by.
  • Allow teachers to follow the standard forward and backwards through the grades.
  • Show the priority of the standards on the NECAP test by the number of questions for each standard at each grade level.
I had planned to give this book to the state to distribute, but it wasn’t to be. As soon as I was confident the book promoted a strong erunderstanding of the RI math standards and how they were tested, the state adopted Common Core, making this book less useful.
But the book lives on right here on this website (and probably on a few teacher’s bookshelves in Rhode Island)! Open the PDFs above to check it out. The first document is the introduction then there is a PDF for each of the four strands (N&O – Numbers & Operations, F&A – Functions & Algebra, G&M – Geometry & Measurement, and DSP – Data, Statistics & Probability).

Want to know more about my math career?

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